
As I mentioned, mainly for debugging purposes until I write an all-in-one IWIN button - first off. The various variables get filled depending on the type of dungeon, if you need to explore the rooms, it will show you e.g., 12 rooms and a 0, set the 0 to 12 and you'll force the win. It means you have to manually enter the win condition.

The current version of the dungeon completer is basically just a bunch of relevant stats that I need for debugging. As I mentioned, mainly for debugging purposes until I write an all-in-one IWIN button script

This should remove the hovered over quirk. DO NOT activate the script below marked in Red, instead go ingame and hover over a quirk in a hero screen and press X (Might need a second click on consecutive use because it's a toggle). You activate both Quirk Removal and Quirk Remover (I should distinguish those better by name). The current iteration of the quirk remover needs Hero Stats active, because I already had the Hero pointer coming in through that.

I don't understand how quirk removal works, the "Press X" part doesn't seem to work, I can edit quirks back and forth/lock, but point blank remove with X press it won't work.Īlso how to auto win Dungeon that's explore based/battle based, I found to change dungeon condition from 0 to 1 insta won dungeon if it was boss one
